Lost in the Middle Kingdom: Teaching New Languages Using Serious Games and Language Learning Methodologies

نویسنده

  • Renaldo Justin Doe
چکیده

......................................................................................................................... iii LIST OF FIGURES ..................................................................................................................vi LIST OF TABLES .................................................................................................................. vii LIST OF ABBREVIATIONS ................................................................................................... viii CHAPTER 1: INTRODUCTION ..................................................................................................1 1.1 VIDEO GAMES ......................................................................................................1 1.2 GAMING IN EDUCATION ........................................................................................1 1.3 RELATED WORK ...................................................................................................2 CHAPTER 2: BACKGROUND ................................................................................................... 9 2.1 LOST IN THE MIDDLE KINGDOM ............................................................................9 2.2 SECOND LANGUAGE ACQUISITION ......................................................................10 2.3 TASK-BASED LANGUAGE TEACHING ..................................................................11 2.4 CONTENT-BASED INSTRUCTION ..........................................................................12 CHAPTER 3: GAME DESIGN .................................................................................................14 3.1 DESIGN OVERVIEW .............................................................................................14 3.2 GAMEPLAY OVERVIEW .......................................................................................15 3.3 INVENTORY ITEMS .............................................................................................20 3.4 MINIGAMES ........................................................................................................30 3.5 3D ENVIRONMENT .............................................................................................33 3.6 GAME ENGINE ....................................................................................................34 CHAPTER 4: STUDIES AND RESULTS ....................................................................................36 4.1 STUDY 1 GAMEPLAY EXPERIENCE .....................................................................36 4.2 STUDY 2 LANGUAGE LEARNING ........................................................................38 4.3 SUMMARY ...........................................................................................................40 CHAPTER 5: CONCLUSIONS ................................................................................................. 44 5.1 SUMMARY ........................................................................................................... 44

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Integration of Serious Games in Teaching English as a Foreign Language to Iranian Children

Nowadays computers are increasingly being incorporated into school curriculums and serious games are occupying the educational games markets. This article addressed the integration of serious games as tools for learning and teaching English in Iranian schools to zero-beginner students. An experiment was concluded using Computer Assisted Language Learning (CALL) to investigate the effectiveness ...

متن کامل

Integration of Serious Games in Teaching English as a Foreign Language to Iranian Children

Nowadays computers are increasingly being incorporated into school curriculums and serious games are occupying the educational games markets. This article addressed the integration of serious games as tools for learning and teaching English in Iranian schools to zero-beginner students. An experiment was concluded using Computer Assisted Language Learning (CALL) to investigate the effectiveness ...

متن کامل

The Role of Games in Teaching English Numbers to Iranian EFL Learners at the Elementary Level

English vocabulary, especially at the elementary stage of language learning process, is easily forgotten. Language games seem to be a good strategy for learning a foreign language. This study aimed to find a way to help elementary EFL learners fix the new English numbers in their minds. First, the general test of English numbers as a pretest was administered to 60 participants. They were requir...

متن کامل

An Investigation of the Relationship between L2 Learning Styles and Teaching Methodologies in EFL Classes

Individual differences have always been a key element in the success and failure of learners in language classrooms. Learners come to EFL classes with various learning styles and teachers utilize different methodologies targeting different needs of the learners which may have important effects on the quality of the learning environment. In this study a comparison is made between learning styles...

متن کامل

Applying Innovative Teaching Methods in a Second Language Classroom

This article focuses on the level of using creative teaching methodologies in second language classroom as studied by the researcher. A series of qualitative methods such as using newspaper, media, movies, interpreting advertisements, and creating Sandblot can be employed in the classroom in order to develop students’ second language learning ability. The article focuses on how teach...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2014